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[RKD] Manipulator

Mod info · [RKD] Manipulator

v1.1.1!

[RKD] Manipulator

manipulator · by dkosin · license MIT
v1.1.1Minecraft 1.20.1 up to (not incl.) 1.21Forge 47.2 or newerclient + server

Edit items and blocks in game – names in any colour, enchantments, attributes, armour looks and trims in a free colour, potions, fireworks, banners, signs – with a live 3D preview. The server checks every change.

Overview

With the Manipulator in your hand you click an item on the ground, a block, an item frame or an armour stand – or drop it onto an item in your inventory like a bundle. An editor opens: tabs on the left, settings in the middle, the live preview on the right – armour worn on a figure with your own skin, weapons in the hand, blocks as a 3D block.

Everything goes through the server: it builds the result from its own item and only takes over what is allowed – with limits, deny lists and separate rules for survival mode, where changes cost experience levels.

Name & text

Name and lore lines in any RGB colour, with gradients and all formats; a tooltip preview below.

Enchantments & attributes

Every enchantment from vanilla and mods up to level 255, “all fitting” with one click; attribute modifiers for all attributes and slots.

Armour

Swap the base material (iron → netherite), the look of another material with the same protection, armour trims with every pattern plus a free colour, leather dye in RGB.

Trims for modded armour (new in 1.1.1)

Armour trims and the free trim colour now also work on armour from other mods, e.g. [RKD] Iron Suit – with the preview worn and as an item.

Looks

Enchantment glint on/off, a coloured glow outline, “looks like” another item, custom model data.

Special items

Potions and arrows, fireworks, banners and shields with up to 16 pattern layers, player heads, books, maps.

Blocks

Block states, sign texts with colours and glowing text, banners, container names, spawners, beacons – and raw NBT for those allowed.

Preset library

Save designs, sort them in folders, mark favourites, share them as text; in survival create from a preset by bringing the base item and paying levels.

Safe for servers

Who may edit items, blocks or raw NBT is configurable; before applying, the server checks that exactly the same thing is still at the target – no duplication.

Preview

Controls

InputEffect
Manipulator in hand, right-click an item on the groundedit this item
Right-click a blockthe block (state, sign, banner, name, spawner, beacon …)
Right-click an item frame or armour standthe item in it
Sneak + right-click into the airthe item in the other hand – if it is empty: preset library
In the inventory: pick up the Manipulator, right-click an itemexactly that item (also in a chest, barrel, shulker box)
Preview: drag · mouse wheelrotate · zoom
Apply or Ctrl+Enter · Resetsend to the server · discard

The key “Manipulator: item presets” (Controls, unbound by default) opens the preset library directly. In survival mode the level cost is shown on the Apply button; creative players and operators pay nothing.

Items & Recipes

Manipulator
Manipulator

Recipes

Manipulator – 1× Amethyst Shard, 1× Iron Ingot, 1× StickAmethyst shard top right, iron ingot below it, stick bottom left
Manipulator – 1× Amethyst Shard, 1× Iron Ingot, 1× Stick
Amethyst shard top right, iron ingot below it, stick bottom left.Crafting Table · rendered from the game textures

Settings

Every option can be changed in game: Mods → [RKD] Manipulator → Config (via Kobase Core). Server options apply to all players; client options are set by each player – options marked lockable can be fixed by the server for everyone.

OptionMeaningDefault
Who may edit items
permissions.items
SERVER
Operators, creative mode (operators and creative players) or everyone (survival players pay levels and only change what the survival options allow).Creative mode
Operators / Creative mode / Everyone
Who may edit blocks
permissions.blocks
SERVER
Block states, signs, banners, names, spawners… in the world.Creative mode
Operators / Creative mode / Everyone
Who may edit raw NBT
permissions.rawNbt
SERVER
Raw SNBT of items and blocks: disabled, operators, or operators and creative players.Operators
Nobody / Operators / Creative mode
Survival: stack size
survival.allowCount
SERVER
Survival players may change the stack size (duplicates items!).off
Survival: repair
survival.allowRepair
SERVER
Survival players may repair items and make them unbreakable.off
Survival: material
survival.allowMaterialSwap
SERVER
Survival players may change the base material (e.g. iron to netherite).off
Survival: enchantments
survival.allowEnchantments
SERVER
Survival players may add and change enchantments.on
Survival: vanilla rules
survival.vanillaEnchantRules
SERVER
Enchantments of survival players: fitting item, vanilla max level, no incompatible pairs.on
Survival: attributes
survival.allowAttributes
SERVER
Survival players may add attribute modifiers.off
Survival: potions
survival.allowPotionEffects
SERVER
Survival players may change potion types and effects.off
Survival: block states
survival.allowBlockStates
SERVER
Survival players may change block states (e.g. crop age); text, names and banners are always allowed.off
Survival: create from presets
survival.allowPresetCreate
SERVER
Survival players may create items from presets: the plain base item is taken from the inventory and the level cost of all features is paid.on
Levels per change
cost.perChange
SERVER
Experience levels a survival player pays for every applied change.1
range 0 – 100
Levels per enchantment level
cost.perEnchantLevel
SERVER
Extra levels per added enchantment level.1
range 0 – 100
Levels per attribute
cost.perAttribute
SERVER
Extra levels per added attribute modifier.3
range 0 – 100
Levels for material
cost.materialSwap
SERVER
Extra levels for changing the base material.5
range 0 – 100
Max enchantment level
limits.maxEnchantLevel
SERVER
Highest enchantment level (vanilla stores up to 255).255
range 1 – 255
Incompatible enchantments
limits.allowIncompatibleEnchants
SERVER
Allow incompatible enchantments together (e.g. Sharpness + Smite).on
Max attribute amount
limits.maxAttributeAmount
SERVER
Largest amount of one attribute modifier (±).1024
range 1 – 1000000
Max attribute modifiers
limits.maxAttributeModifiers
SERVER
Most attribute modifiers on one item.16
range 0 – 64
Max lore lines
limits.maxLoreLines
SERVER
Most lore lines on one item.16
range 0 – 64
Max NBT size
limits.maxNbtBytes
SERVER
Largest NBT (bytes) of an edited item or block.65536
range 1024 – 2097152
Forbidden items
limits.itemDeny
SERVER
Items (ids or #tags) that cannot be edited, used as material or as look.minecraft:command_block, minecraft:chain_command_block, minecraft:repeating_command_block, minecraft:command_block_minecart, minecraft:structure_block, minecraft:jigsaw, minecraft:debug_stick
Forbidden enchantments
limits.enchantDeny
SERVER
Enchantments (ids or modid:*) that cannot be added.empty
Forbidden attributes
limits.attributeDeny
SERVER
Attributes (ids or modid:*) that cannot be added.empty
Forbidden spawner creatures
limits.entityDeny
SERVER
Creatures (ids or modid:*) that cannot be set in spawners.minecraft:ender_dragon, minecraft:wither
Operators ignore limits
limits.opsBypass
SERVER
Operators ignore the limits and deny lists.on
Glow outlines
display.glowOutlines
CLIENTlockable
Show the glow outline of dropped items, item frames and armor stands.on
Wearers glow
display.wearerGlow
CLIENTlockable
Players and mobs wearing or holding a glowing item glow too (visible through walls).off
Changed looks
display.customLooks
CLIENTlockable
Show changed item looks and armor models (off = original look).on
Rotate preview
editor.autoRotate
CLIENT
Slowly rotate the 3D preview in the editor.on

Compatibility

Minecraft1.20.1
Mod loaderForge 47.2 or newer
Kobase Coreincluded in the mod jar (1.1.0 up to (not incl.) 2.0.0) – nothing extra to install
InstallationOn the server and all clients (one jar for both, [RKD] Core is built in).
ModpacksCJ_SimpleMod · Modpack D+J

Limits: modded armour with its own 3D model (e.g. GeckoLib) keeps its model when the look is swapped; items with a special renderer (shields, chests, heads …) can't be chosen for “looks like”; double chests can't be edited with an inventory click.

Versions